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Graphics, Gaming, and VR forum
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Graphics, Gaming, and VR forum
  • Description The latest forum discussions for Mali tools, drivers, development platforms and VR.
  • Threads 1292 Questions
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  • Answered

    【Vulkan】 Question About VK_EXT_fragment_density_map 0

    • vulkan
    • vulkan api
    738 views
    1 reply
    Latest 5 months ago
    by Togchen
  • Answered

    Questions about vulkan depth testing on mali +1

    • vulkan
    • OpenGL ES
    • gpu
    806 views
    3 replies
    Latest 5 months ago
    by Peter Harris
  • Suggested Answer

    Installation Issue Of Mali Graphics Debugger 0

    • Mali Graphics Debugger
    441 views
    1 reply
    Latest 5 months ago
    by Peter Harris
  • Not Answered

    [Vulkan] Mali-G76 possible spirv related crash 0

    • vulkan
    544 views
    2 replies
    Latest 5 months ago
    by sindney
  • Answered

    Will data precision affect uniform block layout? +1

    875 views
    4 replies
    Latest 5 months ago
    by cloud_zero
  • Answered

    streamline - compute shader cycles 0

    348 views
    1 reply
    Latest 6 months ago
    by Peter Harris
  • Answered

    Mali Memory Bandwidth and Access Pattern 0

    622 views
    3 replies
    Latest 6 months ago
    by Peter Harris
  • Answered

    Passing command line argument when launching app in streamline 0

    710 views
    4 replies
    Latest 6 months ago
    by rchakena
  • Answered

    Total number of Texture requests on G78 / G710 +1

    419 views
    1 reply
    Latest 6 months ago
    by Peter Harris
  • Not Answered

    How to change from gbm(drm) backend to triple buffering? 0

    660 views
    2 replies
    Latest 7 months ago
    by John.Kim
  • Answered

    How to determine some performance budgets in PA 0

    • Android
    • Performance Advisor
    • Arm Mobile Studio
    1173 views
    8 replies
    Latest 7 months ago
    by Jinho Mang
  • Suggested Answer

    Register allocation 0

    742 views
    3 replies
    Latest 7 months ago
    by Peter Harris
  • Answered

    streamline - enabling advanced hardware counters 0

    386 views
    1 reply
    Latest 7 months ago
    by Christian McCormack
  • Answered

    [Vulkan] what should i do about this warning: BestPractices-vkCmdDrawIndexed-sparse-index-buffer +1

    • vulkan
    • Mali GPUs
    • vulkan api
    609 views
    1 reply
    Latest 7 months ago
    by Peter Harris
  • Answered

    Request for help: Performance bottleneck analysis with GA 0

    • Streamline Performance Analyzer
    517 views
    3 replies
    Latest 7 months ago
    by cloud_zero
  • Answered

    max threads count +1

    445 views
    1 reply
    Latest 7 months ago
    by Peter Harris
  • Answered

    Graphics Analyzer Get Zero Fragments on Part of Drawcalls 0

    • Graphics Analyzer
    584 views
    2 replies
    Latest 7 months ago
    by cloud_zero
  • Answered

    About 'Mali External Bus Stalls' chart in Streamline 0

    • Android
    • arm streamline
    • Arm Mobile Studio
    2368 views
    5 replies
    Latest 7 months ago
    by Peter Harris
  • Answered

    How to control fps in OpenGL application. 0

    806 views
    3 replies
    Latest 7 months ago
    by Peter Harris
  • Not Answered

    no meerkat folder was generated on mobile phone when I use "python lwi_me.py " 0

    • Performance Advisor
    948 views
    6 replies
    Latest 8 months ago
    by Peter Harris
<>
Topics being discussed in this forum
  • Adaptive Scalable Texture Compression (ASTC)
  • Android
  • Arm Mobile Studio
  • arm streamline
  • Bifrost
  • DS-5 Streamline
  • Mali Drivers
  • Mali GPUs
  • Mali Graphics Debugger
  • Mali Texture Compression Tool
  • Mali-400
  • Mali-450
  • Mali-G71
  • Mali-G72
  • Mali-GPU
  • Mali-T604
  • Mali-T628
  • Mali-T760
  • Midgard
  • OpenCL
  • OpenGL ES
  • shader core
  • Streamline
  • Streamline Performance Analyzer
  • vulkan