How to run RenderDoc on linux (Openg GL ES 3.0 in Mali-G610)

Hi, I am using Open GL ES 3.0 in Mali-G610.

Since I had a diffucilty of using 'Fragment Count Statics' in Graphics Analyzer, I was recommended to used RenderDoc instead.

I am trying to use RenderDoc on linux, but it seems like 'Lanuch Application' is not working on linux. 

Is there any other methods that I can use RenderDoc on linux? 

I tried to find documents of guidance, but there were no exact guidance of using RenderDoc on linux.

I would like to know if there is any other ways that I can use it or other tools that support the analyzing fragment count of Openg GL ES 3.0.

Thank you.

Parents
  • Hi Hyerin, I'm happy to help you with using RenderDoc but I think you have been misinformed as RenderDoc is graphics debugger, not a profiler.  It won't help you with fragment counts.

    Can you tell us what you're trying to measure and for what reason?  There may be better ways of achieving this.

Reply
  • Hi Hyerin, I'm happy to help you with using RenderDoc but I think you have been misinformed as RenderDoc is graphics debugger, not a profiler.  It won't help you with fragment counts.

    Can you tell us what you're trying to measure and for what reason?  There may be better ways of achieving this.

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