This discussion has been locked.
You can no longer post new replies to this discussion. If you have a question you can start a new discussion

Mali Graphics Debugger: Not getting trace data in GUI

I am trying to trace the GPU activity on an unrooted Samsung S6 using Unity. I have added the libMGD.so to my application and it does appear in my .apk package. I have installed the MGDDaemon and this can see my application.

I start the MGDDaemon and the Mali Graphics Debugger application (Windows8).

Debug | "Connect to target" appears to work and launches a window titled "Capturing Target@/127.0.0.1:5002".

There is no message on the console and no other output appears.

From the MGDDaemon app on device, I select my application which launches.

There are still no traces appearing within the Windows MGD app.

MGD v 3.0.0.6d92cba7

android-non-root\arm\armeabi-v7a\libMGD.so  dated 05/08/2015 18:38

Are messages getting lost somewhere?

Thanks in advance,

Ed

logcat_gearvr_mgd1.txt.zip
Parents
  • Hi edwebb,


    Sorry to hear that you are experiencing problems with tracing your application.

    Does your application work when you are trying to trace it?

    Is there any interesting output in the logcat (run adb logcat and search for one of the following strings: libMGD, mgd_daemon, mgd_interceptor)?

    Cheers,

    Jacek

Reply
  • Hi edwebb,


    Sorry to hear that you are experiencing problems with tracing your application.

    Does your application work when you are trying to trace it?

    Is there any interesting output in the logcat (run adb logcat and search for one of the following strings: libMGD, mgd_daemon, mgd_interceptor)?

    Cheers,

    Jacek

Children