I am trying to trace the GPU activity on an unrooted Samsung S6 using Unity. I have added the libMGD.so to my application and it does appear in my .apk package. I have installed the MGDDaemon and this can see my application.
I start the MGDDaemon and the Mali Graphics Debugger application (Windows8).
Debug | "Connect to target" appears to work and launches a window titled "Capturing Target@/127.0.0.1:5002".
There is no message on the console and no other output appears.
From the MGDDaemon app on device, I select my application which launches.
There are still no traces appearing within the Windows MGD app.
MGD v 3.0.0.6d92cba7
android-non-root\arm\armeabi-v7a\libMGD.so dated 05/08/2015 18:38
Are messages getting lost somewhere?
Thanks in advance,
Ed
The log file is here http://community.arm.com/docs/DOC-10731
Do I need to do anything to make it public?
I've downloaded the file, thanks!
We are currently working on a similar issue that we have found internally, I'll keep you informed.
Cheers,
Jacek
Hi Ed,
Based on the attached file name and the file content I guess you are using Gear VR
Unfortunately it is not supported at the moment, see MGD - Galaxy S6 - No end of frame detected - Unity
Regards,