Hi,
I'm studying OpenCL and try to kernel performance analyze with Mali Developer Guide
(Mali-T600 Series GPU OpenCL Developer Guide - Mali Developer Center)
But I can't understand below: In chapter 8.1.3
"Use the Off-line Shader Compiler to check the balancing between the different pipelines."
As far as my understanding, Off-line Shader Compiler cannot compile OpenCL kernel.
How to use the compiler?
And what can I get beneficial information with Off-line Shader Compiler?
Hi Lorenzo,
Thank you for useful information!
I will try Mali Graphics Debugger and looking for the news.
Hi Saitoh,
we are pleased to announce you that we have released the Mali Offline Compiler for OpenCL. (We only have a version for Ubuntu, but it works on a virtual machine, so it shouldn't be a problem.)
Stay tuned,
Lorenzo