float = (1 + s[0] * 2^-1 + s[1] * 2^-2 + s[2] * 2^-3 ... + s[9] * 2^-10) * 2^(exp - 15)
0 01111 0000000000 = 0x3c00 in hex
16 8 4 2 1 1 0 0 1 1
0 10011 0011000001 = 0x4cc1 in hex
16 8 4 2 1 0 0 1 1 0
0 10001 1001000000 = 0x4640 in hex
mTime += 0.01; if(mTime >= 3.14) mTime -= 6.28; // Modulo between -PI to +PI