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"Not A PKM FIle" Exception

Note: This was originally posted on 24th June 2013 at http://forums.arm.com

I use Mali Texture Compression to convert a JPG image to a PKM file, no mipmaps.
And then I put the PKM file into the raw folder of my Android Project, and load it in my android java code via ETC1Utils, running on Samsung Note2, but it reports "Not A PKM File" exception.
Again, I load it via libGDX, it still reports "Not A PKM File" exception.

Is there something I missed in converting?
Parents
  • Note: This was originally posted on 1st July 2013 at http://forums.arm.com

    Hi LostAbaddon,

    Do you have a reproducer app that we could test on our end?
    [size=2]This will help us identify what the problem is, what the solution may be, and any workarounds that may be of use.[/size]
    [size=2]
    [/size]
    [size=2]Thanks in advance,[/size]
    [size=2]
    [/size]
    [size=2]McGeagh[/size]



    I use Mali Texture Compression to convert a JPG image to a PKM file, no mipmaps.
    And then I put the PKM file into the raw folder of my Android Project, and load it in my android java code via ETC1Utils, running on Samsung Note2, but it reports "Not A PKM File" exception.
    Again, I load it via libGDX, it still reports "Not A PKM File" exception.

    Is there something I missed in converting?



Reply
  • Note: This was originally posted on 1st July 2013 at http://forums.arm.com

    Hi LostAbaddon,

    Do you have a reproducer app that we could test on our end?
    [size=2]This will help us identify what the problem is, what the solution may be, and any workarounds that may be of use.[/size]
    [size=2]
    [/size]
    [size=2]Thanks in advance,[/size]
    [size=2]
    [/size]
    [size=2]McGeagh[/size]



    I use Mali Texture Compression to convert a JPG image to a PKM file, no mipmaps.
    And then I put the PKM file into the raw folder of my Android Project, and load it in my android java code via ETC1Utils, running on Samsung Note2, but it reports "Not A PKM File" exception.
    Again, I load it via libGDX, it still reports "Not A PKM File" exception.

    Is there something I missed in converting?



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