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Game Set and Batch
Stacy Smith
At the Develop 2012 conference in Brighton I gave a talk about how we achieved some of the effects in our brand new (at the time) demo Timbuktu. As I repeated this presentation at a number of developer…
October 22, 2013
Shadow Mapping - realtime shadow rendering with OpenGL ES 2.0
Sylwester Bala
This document describes an approach for rendering shadows in realtime for mobile devices using OpenGL® ES 2.0 which does not support depth texture unless the OES_depth_texture extension is available.
October 22, 2013
System design tips for entry-level smartphones - part 2
William Orme
How to get the most out of the memory interface The choice of DDR memory is a key factor in determining the cost and power of the smartphone. Low cost smartphones typically use a single 32-bit memory…
October 21, 2013
5 things you might not know about AMBA® 5 CHI
William Orme
ARM products in server and networking? Yes, it’s happening and
AMBA® 5 CHI
is a big part of making that happen. The AMBA 5 CHI protocol enables the latest ARMv8 architecture
Cortex®-A50…
October 21, 2013
Ne10库入门
Yang Zhang 张洋
原文:
Ne10 Library Getting Started
1 简介
ARM® NEON
™ 技术是适用于
ARM Cortex™-A 系列
处理器的 SIMD(单指令多数据)架构扩展。 它可以使多媒体和信号处理算法提速,例如视频编码/解码、2D/3D 图形、游戏、音频和语音处理以及图像处理等。 过去三年间,出现许多使用 NEON 并显著改善用户体验的多媒体应用程序…
October 20, 2013
如何收到中文社区的系统提示?
Jenny Su 苏琴
我发现大家都收不到关于中文社区的系统提示。请大家按照下面的步骤操作,以后中文社区有什么动态,大家就可以第一时间知道啦~~第一步:先去右边的个人信息里点击下拉菜单,选择[收件箱和动态]
第二步:点击左边的[自定义分组]。输入[中文社区]。
第三步:右上角搜索栏里搜中文社区
第四步:点击右上角的[已关注在1分组中],选择[中文社区],选择[完成]
October 18, 2013
Why do I need an AMBA 5 CHI Memory Controller?
Tom Conway
ARM® AMBA® 5 CHI Memory Controllers work in concert with AMBA 5 CHI interconnects to provide controls to optimise data flows between many processors and the DDR memory. In this blog I am going to tell…
October 18, 2013
最低能多低?打造低功耗、低带宽 ARM Mali GPU
Song Bin 宋斌
原文:
How low can you go? Building low-power, low-bandwidth ARM Mali GPUs
投稿人:
Tom Olson
,2012 年 8 月 17 日
能有多低?打造低功耗、低带宽 ARM Mali GPU
我刚从
SIGGRAPH 2012
这一全球顶级计算机图形大会回来,跟往年一样见识到了图形研究领域的最新成果,十分令人振奋。今年更是特别兴奋;除了沉浸在新成果中外…
October 17, 2013
玩转 FLOPS – ARM 如何测量 GPU 计算性能
Song Bin 宋斌
原文:
Flipping the FLOPS - how ARM measures GPU compute performance
玩转 FLOPS – ARM 如何测量 GPU 计算性能
作者:
jemdavies
/ 2013 年 5 月 15 日上午 8:48 /现在是时候来谈谈 GPU 中计算性能的测量了。作为旨在为图形行业启蒙与释疑的一系列 ARM 博文中的又一篇,我想谈谈每秒浮点运算数…
October 17, 2013
Software Techniques for ARM big.LITTLE Systems
Alan Tringham
ARM Big.LITTLE processing addresses one of today's most significant challenges: extending consumers' always on, always connected mobile experience with both improved performance AND longer battery life…
October 17, 2013
基准测试移动 GPU 中的浮点精度
Song Bin 宋斌
原文:
Benchmarking floating-point precision in mobile GPUs
作者:
tomolson
/ 2013 年 5 月 29 日下午 2:39 /谈到 GPU 性能时(在Mali官方网站有很多讨论),我们通常会谈论速度。在之前的博文中,我们谈论了每秒可在屏幕中显示的
像素数
,每秒可以宣称绘制的
三角形数
(不要问),最近我们还谈论了每秒可以运行的浮点数操作。谈论速度非常有趣…
October 17, 2013
Continuing the journey through the Cortex maze...
Chris Shore
Following on from two earlier articles (
Navigating the Cortex Maze
and
ARMv6-M vs ARMv7-M - Unpacking the Microcontrollers
), you might be interested in a new piece on the ARMv7-A architecture and Cortex…
October 17, 2013
ARMv7-A - Power to the People
Chris Shore
Recently, I wrote an article called “Navigating the Cortex Maze” (
Navigating the Cortex Maze
) That was intended as an easy way-in to the ARM processor range, covering Cortex-A (architecture…
October 17, 2013
熟练掌控数值范围 - 浮点数格式在图形中的重要性
Song Bin 宋斌
原文:
At Home on the Range - Why Floating Point Formats Matter in Graphics
熟练掌控数值范围 - 浮点数格式在图形中的重要性
投稿人:
seanellis
,2011 年 9 月 6 日图形处理器硬件现在已支持许多不同的浮点数据格式,因此务必要了解如何为你的计算选择适当的格式,也要理解为何这一选择很重要。即使最简单的运算也能从细微的思考中大大获益…
October 17, 2013
适用于 Mali GPU 的 ARM POP IP 延长你的手机续航时间
Song Bin 宋斌
原文:
ARM POP IP for Mali GPUs making your mobile phone last even longer
投稿人:
Trina Watt
,2012 年 10 月 15 日在图形领域中,我们花了许多时间谈论支持移动设备内容复杂度提升和用户体验需求增强的挑战。实际的 GPU 技术只是话题的一个部分 - 能够以最大化性能的同时优化能效的方式制造这种技术是(将该技术实现于产品之中需要…
October 17, 2013
ARM big.LITTLE 系统软件技术
Song Bin 宋斌
Robin Randhawa,首席工程师2013 年 4 月简介移动使用方式已经有了巨大变化,当今的消费者越来越多地将智能手机用于绝大部分的互联生活。这包括网页浏览、导航和游戏等高性能任务,也包括低要求的“持续在线,始终联网”后台任务,如语音通话、社交网络和电子邮件服务等。因此,手机已变为许多消费者不可或缺的计算设备。与此同时,平板电脑等新型移动设备正在重新定义计算平台,以满足消费者的需求。这为消费者创造了与内容互动的全新方式…
October 17, 2013
ARM Mali GPU 中更多 关于ASTC的特性 – 高动态范围和 3D
Song Bin 宋斌
原文:
More ASTC in ARM Mali GPUs - High Dynamic Range and 3D
ARM Mali GPU 中更多 关于ASTC的特性 – 高动态范围和 3D作者
seanellis
/ 2013 年 7 月 8 日上午 10:06 /ARM 的
ASTC
已作为全新的行业标准纹理压缩方案被
Khronos 采用
。正如我
上一篇博文
中所述,ASTC 同时支持高动态范围和…
October 17, 2013
如何查收和发送消息?
Ping Zuo 左平
到右边的个人信息里点击下拉菜单,选择“收件箱和动态”
查收收件箱:“收件箱和动态”中的邮件是无法删除的,为方便清理可以选择勾选“仅显示未读”或者在“筛选器”中分类查看
发送消息:“收件箱和动态”中选择“发送消息…
October 16, 2013
如何查找个人资料、已发布内容?
Ping Zuo 左平
到右边的个人信息里点击下拉菜单[1],选择个人名字[2]
这样您就进入您的个人信息板块。点击左侧‘已发布’查看内容。
October 16, 2013
如何在“中文社区”中共享视频?
Ping Zuo 左平
通过搜索进入位置下的 “中文社区”情况一,视频来自网页链接 (例如优酷视频链接)在“中文社区”中右列 “操作” 中 “撰写一篇文档”,请参考下图步骤 及 建立好的
ARM 2013概念视频
情况二,视频附件来自电脑在“中文社区”中右列 “操作” 中 “创建一个视频”,请参考下图步骤 &.…
October 16, 2013
如何将帖子推荐给好友?
Ping Zuo 左平
推荐帖子给好友,点击帖子右列的“分享”,按照下图顺序分享给您社区中的好友
October 16, 2013
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