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  • Description A forum for developers building high-performance mobile apps, cutting-edge graphics, and immersive gaming experiences on Arm.
  • Threads 1414 Questions
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  • Answered

    Instruction cache perfromance counters +1

    2769 views
    3 replies
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    vulkan app drawcall timing 0

    3385 views
    3 replies
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Suggested Answer

    How to install Mali G610 driver in linux 0

    5566 views
    1 reply
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    VK_EXT_extended_dynamic_state bindVertexBuffers2EXT doesn't work correctly +1

    7163 views
    11 replies
    Latest over 2 years ago
    by Christian F Arm Employee Badge
  • Suggested Answer

    How to forcing highp in shaders(OpenGL) 0

    • Mali GPUs
    • TX041 Android OpenGL ES
    2731 views
    2 replies
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    SMMU in Mali GPUs 0

    • SMMUv3
    • Mali GPUs
    4159 views
    4 replies
    Latest over 2 years ago
    by Jay M.
  • Answered

    Tile loading on FBO bind with scissor test enabled 0

    1993 views
    1 reply
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    Is there a numerical relationship between $MaliRayTracingIntersectionsOpaqueTriangleHits and $MaliRayTracingIntersectionsRayMisses and $MaliRayTracingTriangleBatchesTested? +1

    • arm streamline
    • Arm Mobile Studio
    4451 views
    6 replies
    Latest over 2 years ago
    by greenhander
  • Answered

    Embedded processor in ARM Mali G710 0

    2983 views
    3 replies
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Not Answered

    Linux user-space binary drivers for Valhall SoC/SBC? 0

    1428 views
    0 replies
    Started over 2 years ago
    by allanmac
  • Answered

    GPU utilization using MALI G51 0

    4924 views
    7 replies
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    pulling a file from application user directory 0

    3690 views
    2 replies
    Latest over 2 years ago
    by rchakena
  • Answered

    Performance counter for Storage buffer loads +1

    3009 views
    4 replies
    Latest over 2 years ago
    by KathyMonroe
  • Not Answered

    Support for BCn texture formats on future Mali GPUs 0

    1756 views
    0 replies
    Started over 2 years ago
    by ByLaws
  • Answered

    Vulkan: Load/Store op of shading rate attachments +1

    • vulkan
    1932 views
    1 reply
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    Dose Early-Stencil culling work when Pixel_local_storage is enabled? 0

    5246 views
    8 replies
    Latest over 2 years ago
    by Qinyang
  • Answered

    Incorrect multiview gl_ViewID_OVR in new driver. +1

    • multiview
    • driver
    1896 views
    1 reply
    Latest over 2 years ago
    by Roberto Lopez Mendez Arm Employee Badge
  • Answered

    How to install User space Mali drivers on Odroid N2+? 0

    4281 views
    4 replies
    Latest over 2 years ago
    by fraben77
  • Answered

    ASTC encoder: why not least square and fitting error included 0

    • Adaptive Scalable Texture Compression (ASTC)
    • ASTC Evaluation Codec
    2817 views
    3 replies
    Latest over 2 years ago
    by ritayong
  • Answered

    is rays started$MaliRayTracingRaysStarted is accurate in mobile studio capture 0

    • Mali GPU Tools
    4943 views
    9 replies
    Latest over 2 years ago
    by greenhander
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Topics being discussed in this forum
  • Adaptive Scalable Texture Compression (ASTC)
  • Android
  • Arm Mobile Studio
  • arm streamline
  • Bifrost
  • DS-5 Streamline
  • Mali Drivers
  • Mali GPUs
  • Mali Graphics Debugger
  • Mali Offline Compiler
  • Mali Texture Compression Tool
  • Mali-400
  • Mali-450
  • Mali-G71
  • Mali-GPU
  • Mali-T604
  • Mali-T628
  • Mali-T760
  • Midgard
  • OpenCL
  • OpenGL ES
  • shader core
  • Streamline
  • Streamline Performance Analyzer
  • vulkan