Arm Community
Arm Community
  • Site
  • User
  • Site
  • Search
  • User
Support forums
Support forums
Mobile, Graphics, and Gaming forum
  • Jump...
  • Cancel
  • Description A forum for developers building high-performance mobile apps, cutting-edge graphics, and immersive gaming experiences on Arm.
  • Threads 1429 Questions
Help a member

Have a question? If you can, please take a moment to also see if there is a question that you are able to answer.

  • Tags
  • RSS
  • More actions
  • Cancel
Other forums
  • AI forum

  • Architectures and Processors forum

  • Arm Development Platforms forum

  • Arm Development Studio forum

  • Arm Virtual Hardware forum

  • Automotive forum

  • Compilers and Libraries forum

  • Embedded and Microcontrollers forum

  • High Performance Computing (HPC) forum

  • Internet of Things (IoT) forum

  • Keil forum

  • Laptops and Desktops forum

  • Mobile, Graphics, and Gaming forum

  • Morello forum

  • Operating Systems forum

  • Servers and Cloud Computing forum

  • SoC Design and Simulation forum

  • SystemReady Forum

  • TOSA forum

  • Answered

    OpenGL renders only a part of bufferdata 0

    3989 views
    4 replies
    Latest over 2 years ago
    by Oleksnadr
  • Not Answered

    shader core cycles estimation 0

    3704 views
    4 replies
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Not Answered

    Arm Streamline license error while using Streamline-cli 0

    3000 views
    3 replies
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Suggested Answer

    what is Unknow exacty in the Capture Summary report 0

    3037 views
    3 replies
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    streamLine error message too big 0

    • arm streamline
    2776 views
    3 replies
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    Mali-G710 depthRange issue 0

    4538 views
    5 replies
    Latest over 2 years ago
    by AR5
  • Answered

    Why uniform buffer is limit to so small in <<Arm GPU Best Practices Developer Guide>>? 0

    • Mali Offline Compiler
    5464 views
    4 replies
    Latest over 2 years ago
    by chenwu
  • Answered

    Is there any way to see clearly how the 'stack spilling' works? Need a more reliable way to reduce it. 0

    • Mali Offline Compiler
    3090 views
    3 replies
    Latest over 2 years ago
    by Lucas Jiang
  • Answered

    [Vulkan/Android] Mali GPU drivers do not expose other color spaces on Android devices with HDR10/HDR10+ display 0

    • Android
    • vulkan
    • Mali GPUs
    5302 views
    3 replies
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Suggested Answer

    glShaderBinary error message = 1281 0

    • Mali Offline Compiler
    3001 views
    3 replies
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    Vulkan's createGraphicsPipelines takes too much time +1

    • vulkan
    • Mali GPUs
    4795 views
    5 replies
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    change some float to half,mali offline compiler report stack spilling +1

    • Mali Offline Compiler
    3481 views
    3 replies
    Latest over 2 years ago
    by deviljz
  • Answered

    Huge memory leak when drawing shapes on surface textures on Mali G68/G72/G77 Android 12+ +1

    • Android OpenGL ES
    • Mali-G72 GPU
    • Mali-G77 GPU
    • Mali GPUs
    7586 views
    9 replies
    Latest over 2 years ago
    by ComBatVision
  • Answered

    Update for ODROID N2+ R40 user space binary driver? +1

    • Bifrost
    • Mali GPUs
    7079 views
    6 replies
    Latest over 2 years ago
    by allanmac
  • Not Answered

    Mali-G52 OpenCL performances 0

    • OpenCL
    • Mali GPUs
    2686 views
    0 replies
    Started over 2 years ago
    by virgile
  • Answered

    Instruction cache perfromance counters +1

    3058 views
    3 replies
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    vulkan app drawcall timing 0

    3846 views
    3 replies
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Suggested Answer

    How to install Mali G610 driver in linux 0

    6450 views
    1 reply
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
  • Answered

    VK_EXT_extended_dynamic_state bindVertexBuffers2EXT doesn't work correctly +1

    8102 views
    11 replies
    Latest over 2 years ago
    by Christian F Arm Employee Badge
  • Suggested Answer

    How to forcing highp in shaders(OpenGL) 0

    • Mali GPUs
    • TX041 Android OpenGL ES
    3070 views
    2 replies
    Latest over 2 years ago
    by Peter Harris Arm Employee Badge
<>