Roberto Lopez Mendez is a Principal Engineer. He studied Nuclear Physics, but after a decade working in Physics he discovered his real passion and since 1995 he’s worked in 3D graphics for several companies. In 2012, Roberto joined the Arm Demo Team and worked on developing optimized rendering techniques for mobile devices. He also regularly delivered workshops at different universities and talks at game development related events. Since 2020 Roberto tech-leads the Developer Advocacy Team working on showcasing to developers how to make the most of different Arm technologies.
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