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is rays started$MaliRayTracingRaysStarted is accurate in mobile studio capture

when using mobile studio to get counter of ray tracing

I found it's ray num item rays started($MaliRayTracingRaysStarted) not equal to my real num

So I wonder if this value is accurate?

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  • Thank you very much.

    I tried to do the statistics, but the results are not understandable. I send 400 primary rays in my shader, but I got total 660 rays(60 rays*11 shader cores) in streamline and the data varies slightly per frame. then I try to send 9216 rays, but I got total 10300 in streamline. 

    Is this data just an estimate? 

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  • Thank you very much.

    I tried to do the statistics, but the results are not understandable. I send 400 primary rays in my shader, but I got total 660 rays(60 rays*11 shader cores) in streamline and the data varies slightly per frame. then I try to send 9216 rays, but I got total 10300 in streamline. 

    Is this data just an estimate? 

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