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EXT_EGL_image_storage: what is current status?

Hi,

What is the current status regarding  EXT_EGL_image_storage extension?

I would like to use new API: EGLImageTargetTexStorageEXT .

Thanks,

Jeff

Parents
  • same case and problem:

    I'm trying to do is to create an OpenGL Texture, backed by an EGL image, and then bind it as a compute shader image.  

    However, when I call glBindImageTexture I get following error: 1282

    glBindImageTexture::the texture bound to image unit is not immutable

    have support glEGLImageTargetTexStorageEXT?

    Please advise,

Reply
  • same case and problem:

    I'm trying to do is to create an OpenGL Texture, backed by an EGL image, and then bind it as a compute shader image.  

    However, when I call glBindImageTexture I get following error: 1282

    glBindImageTexture::the texture bound to image unit is not immutable

    have support glEGLImageTargetTexStorageEXT?

    Please advise,

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