I recently found out that in Keil 5 I can select different IO retarget modes. So I went and gave it a try.
I go to "Manage Run-Time Enviroment" -> Compiler -> I/O and select STDIN equal ITM. After that, retarget_io.c appears in the project window.
I briefly read it and found out several interesting things:
- It compiles (which is good).
- There is a definition of ITM_SendChar function, which is already defined in core_cm4.h.
- If I add printf call in my program, code size bloates from 436 bytes (empty main) to 3538 bytes (one printf call in main).
- That printf call doesn't do anything in simulation, debug (printf) window is empty.
I used to implement I/O retargeting roughly like this:
int fputc(int c, FILE *f) { return ITM_SendChar(c); } void _ttywrch(int ch) { ITM_SendChar(ch); }
- If I implement retarget like this, printf call makes code size just 704 bytes. - It actually works in simulator.
So my question is: am I doing something wrong here?
I'm using Keil 5.23 with ARMCC compiler 5.06 update 4 (build 422).
By pure luck I figured out that I need to include #include "RTE_Components.h" in main.c (where I use printf). Then printf starts to work.
I must emphasize that it's not mentioned anywhere around this help page www.keil.com/.../_retarget__examples__i_t_m.html.
And of course it doesn't solve the issue with bloated code size or multiple definition of ITM_SendChar function.