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after_linker_process

hello !! please i want to know how could i control the placement of RW data of a "xxxx.o" on a specific region into the flash
PS : my input is a .axf file and my output would be a .hex file

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  • And why can't you manage this in the scatter file? By modifying the objects passed to the linker? Or by writing your own linker?

    The complexity of what you are trying to attempt seems rather high compared to the skills you're bringing to the party.

    Most of the options would start with you understanding the AXF/ELF object format, and then you're ability to modify and change the data, and the things that refer to the data, both directly and indirectly.

    >>ok Pier but is debug mode the only way to see the scatterload function and Region$$Table$$Base ?

    They are accessible at an application level

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  • And why can't you manage this in the scatter file? By modifying the objects passed to the linker? Or by writing your own linker?

    The complexity of what you are trying to attempt seems rather high compared to the skills you're bringing to the party.

    Most of the options would start with you understanding the AXF/ELF object format, and then you're ability to modify and change the data, and the things that refer to the data, both directly and indirectly.

    >>ok Pier but is debug mode the only way to see the scatterload function and Region$$Table$$Base ?

    They are accessible at an application level

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