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Why my 3d game is slow only on ARM Mali GPU ?

Hi all,

 

I'm new on this forum. I'm here cuz my game (minetest) is slow on only on ARM Mali-400 MP4 GPU (on this smart console http://www.jxdofficial.com/jxd-s7800b-7-inch-quad-core-game-console.html). This 3d project uses the open source engine Irrlicht-gles. I test this game on several Android smartphones/tablets but I have only a low framerate (5-8 FPS) on this GPU. A lot of users have this problem : https://forum.minetest.net/viewtopic.php?f=3&t=9389

 

I fixed a slow framerate in my 3d GLES2 demo with my own engine: I only replaced glBufferSubData(...) by glBufferData(...) and it works. But this fix does nothing on Irrlicht-gles.

 

This is the source code of the OpenGLES 2 Driver/Renderer for Irrlicht-gles : https://github.com/zaki/irrlicht/blob/ogl-es/source/Irrlicht/COGLES2Driver.cpp.

 

Can someone take a look on it?



ps: I'm not here to blame someone and ARM products are very awesome ;)

Julia

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