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Webgl confromance test hangs on Mali T-760 (Samsung Galaxy S6) on Chrome on Android.

We are running webgl confromance test on Mali T-760 (Samsung Galaxy S6) on Chrome on Android.

But, the shader while handling the uniform with 10000 operators hangs and the gpu timeouts (after 10secs).

The same test runs fine on Adreno (TM-530).

test - https://www.khronos.org/registry/webgl/sdk/tests/conformance/glsl/bugs/temp-expressions-should-not-crash.html

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  • Enforcing timeouts is a normal behaviour in shipping devices to ensure device responsiveness when faced with malicious / badly written applications (real applications don't fail to complete a single frame in 10 seconds).

    Triggering a watchdog isn't the same thing as a functional crash, so as far as I can tell this is working as intended.

    Cheers,
    Pete

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  • Enforcing timeouts is a normal behaviour in shipping devices to ensure device responsiveness when faced with malicious / badly written applications (real applications don't fail to complete a single frame in 10 seconds).

    Triggering a watchdog isn't the same thing as a functional crash, so as far as I can tell this is working as intended.

    Cheers,
    Pete

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