Error code on Android device:
--
gles_state_set_error_internal:62: GLES ctx: 0xe097c008, error code:0x500
gles_state_set_error_internal:63: GLES error info:<target> is not an accepted value
The device uses GPU model as adreno 510.
HELP!
Don' t know where to start to figure out this error.
Hi youngxyyx,
Considering your GPU is Adreno, and this is the Mali section of the community, you may have better luck getting a solution to your problem by asking it through Qualcomm's support channels.
Kind Regards,
Michael McGeagh
Thanks for your reply, I've debugged this problem with the MGD, and the error is returned from the call:
glBindTexture(GL_TEXTURE, 0);
And I got thousands of errors per frame.
In the project there is only one place references to the glBindTexture(GL_TEXTURE, 0) :
The opengl doc says :The value zero is reserved to represent the default texture for each texture target.
So I'm not sure what the problem is , and why this line would return an error continuously.