Hello everybody, I'm currently struggling with the said system.Is there somewhere a *full* sample code for Linux that does create an EGLImage for a texture and demonstrates how to update it with the CPU ?
Reference documentation seems ok but eglGetError keeps telling me I don't know what I'm doing
I won't post my various tries here because they don't work and therefore have no value for the reader, but I've been romaing the web and trying stuff for a while.
Cheers, Tramb
It's a bit crazy that nobody ever does this kind on thing on Linux.
Well, I'll just give up and revert to the slow as hell gxTexImage2D.
(and thanks for at least trying, Wasim ! Cheers)
Apologies for late reply. I have been away for the last 2 weeks. I a still looking at this I need some help from our driver engineers. As soon as I hear back I will update you.