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problems using Open GL ES 3.x SDK for Android

Hi ,

I am trying to use "Open GL ES 3.x SDK for Android" using android  studio for compilation. I am facing issue while compiling the sample cases in the SDK .I tried to compile "TextureCube" example . Below I have mentioned the errors which I receive while compilation:

Error:(12, 0) Error: NDK integration is deprecated in the current plugin.  Consider trying the new experimental plugin.  For details, see http://tools.android.com/tech-docs/new-build-system/gradle-experimental.  Set "android.useDeprecatedNdk=true" in gradle.properties to continue using the current NDK integration.

<a href="openFile:C:\Users\jpatil1\AndroidStudioProjects\TextureCube\app\build.gradle">Open File</a>

So can someone provide the steps necessary to compile the examples provided in SDK using android studio ?

regards,

jitender

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  • Hi. Android Studio support has not yet been added to the GLES SDK. You might have more luck with Eclipse or command line building.

    For command line.

    $ cd tutorials/TextureCube

    $ android update project --path . --target android-23 --subprojects

    $ ant -q debug

    $ ls -l bin/TextureCube-debug.apk

Reply
  • Hi. Android Studio support has not yet been added to the GLES SDK. You might have more luck with Eclipse or command line building.

    For command line.

    $ cd tutorials/TextureCube

    $ android update project --path . --target android-23 --subprojects

    $ ant -q debug

    $ ls -l bin/TextureCube-debug.apk

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