I have installed the mali emulator 2.3 on my debian 8 system.
When I run the mali-cube example this is the error i get. I am new to the emulator and graphics and hence unaware of why this error comes.
how can i fix this problem.
Error below:
mali-cube
FATAL - Exception thrown in GLES31Api::glActiveTexture -> FATAL: No EGL context available for type GLES31Api when calling glActiveTexture
FATAL - Exception thrown in GLES31Api::glGetString -> FATAL: No EGL context available for type GLES31Api when calling glGetString
FATAL - Exception thrown in GLES31Api::glGetError -> FATAL: No EGL context available for type GLES31Api when calling glGetError
Running: (null)
FATAL - Exception thrown in GLES31Api::glCreateShader -> FATAL: No EGL context available for type GLES31Api when calling glCreateShader
FATAL - Exception thrown in GLES31Api::glShaderSource -> FATAL: No EGL context available for type GLES31Api when calling glShaderSource
FATAL - Exception thrown in GLES31Api::glCompileShader -> FATAL: No EGL context available for type GLES31Api when calling glCompileShader
FATAL - Exception thrown in GLES31Api::glGetShaderiv -> FATAL: No EGL context available for type GLES31Api when calling glGetShaderiv
FATAL - Exception thrown in GLES31Api::glGetShaderSource -> FATAL: No EGL context available for type GLES31Api when calling glGetShaderSource
Debug source START:
Debug source END
FATAL - Exception thrown in GLES31Api::glGetShaderInfoLog -> FATAL: No EGL context available for type GLES31Api when calling glGetShaderInfoLog
Log START:
Log END
Compilation failed.
=========================================================================================================================
To give the diagnostics of my PC, i ran the cube-checker application.
This is the output highlights from the same:
Created At:
2016-01-08T18:00:40Z
Emulator Version:
2.3.0
Operating System:
Linux 3.16.0-4-amd64 #1 SMP Debian 3.16.7-ckt20-1+deb8u1 (2015-12-14) x86_64
--moc
Shader compiler found: Mali Compiler Manager v3.1.0
--gl
OpenGL Vendor: Intel Open Source Technology Center
OpenGL Renderer: Mesa DRI Intel(R) Haswell Mobile
OpenGL Version: 3.0 Mesa 10.3.2
--environment
PATH=/usr/local/bin: /usr/bin: /bin: /usr/local/games: /usr/games
MALI_EMULATOR_COMPILER_MANAGER_PATH=/usr/lib/mali-opengl-es-emulator/openglessl/
LD_LIBRARY_PATH=/usr/lib/mali-opengl-es-emulator
--gles-and-egl
Loaded /usr/lib/mali-opengl-es-emulator/libEGL.so
Loaded /usr/lib/mali-opengl-es-emulator/libGLESv2.so
Regards
Yogesh