G720: formulas for total invocations and total ALU's

Hello Forum,

I was trying to derive formulas for total fragment invocations and total ALU computations in G720, can you confirm the following formulas are correct.

Total fragment invocations = $MaliCoreWarpsFragmentWarps * 16

Total ALU computations = ($MaliCoreInstructionsFMAInstructions + $MaliCoreInstructionsCVTInstructions) * 4 (total PU's in each shader core) * 16

Thanks,

Venkatesh.

Parents
  • Also, I have a query on streamline performance counters. does each counter in streamline shows data for all shader cores or single core only? for example, in earlier G720 versions, I used to multiply with shader core count in above formulas to get total invocations and total ALU's. 

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  • Also, I have a query on streamline performance counters. does each counter in streamline shows data for all shader cores or single core only? for example, in earlier G720 versions, I used to multiply with shader core count in above formulas to get total invocations and total ALU's. 

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