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Processing units and Fragment Warps in G78 and Immortalis-G715

Hello forum,

Could you please answer below queries

1. how many Processing Units does Immortalis-715 supports for each shader code?

2. Streamline reports that double Fragment warps count in G715 over G78. does it mean that only few shader cores are used for execution?

Thanks,

Venkatesh.

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  • 1. how many Processing Units does Immortalis-715 supports for each shader code?

    Performance for all modern Arm GPU cores can be found on the latest data sheet: https://developer.arm.com/documentation/102849/latest/

    2. Streamline reports that double Fragment warps count in G715 over G78. does it mean that only few shader cores are used for execution?

    Streamline reports per-core performance numbers, so reported numbers per frame will depend how many cores are present in the SoC design you are running on. The newer cores (Mali-Gxxx with three digits) implement a larger shader core, so designs will need fewer cores for the same performance point compared to the previous designs.

    HTH, 
    Pete

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  • 1. how many Processing Units does Immortalis-715 supports for each shader code?

    Performance for all modern Arm GPU cores can be found on the latest data sheet: https://developer.arm.com/documentation/102849/latest/

    2. Streamline reports that double Fragment warps count in G715 over G78. does it mean that only few shader cores are used for execution?

    Streamline reports per-core performance numbers, so reported numbers per frame will depend how many cores are present in the SoC design you are running on. The newer cores (Mali-Gxxx with three digits) implement a larger shader core, so designs will need fewer cores for the same performance point compared to the previous designs.

    HTH, 
    Pete

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