Mali_Texture_Compression_Tool_v4.3 not work on mac OS x Catalina
please help
Time Awake Since Boot: 4300 seconds
System Integrity Protection: enabled
Notes: Translocated Process
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000034Exception Note: EXC_CORPSE_NOTIFY
Termination Signal: Segmentation fault: 11Termination Reason: Namespace SIGNAL, Code 0xbTerminating Process: exc handler [1716]
VM Regions Near 0x34:--> __TEXT 0000000100000000-0000000100004000 [ 16K] r-x/rwx SM=COW /var/folders/*/tct.app/Contents/MacOS/tct
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread0 com.apple.CoreFoundation 0x00007fff2e84c184 CFBundleGetFunctionPointerForName + 131 com.arm.mali.texturecompressiontool.product 0x0000000100003006 findSymbol + 662 com.arm.mali.texturecompressiontool.product 0x0000000100001791 original_main + 15723 com.arm.mali.texturecompressiontool.product 0x0000000100001e50 main + 12304 com.arm.mali.texturecompressiontool.product 0x0000000100000fec start + 52
Thread 1:0 libsystem_pthread.dylib 0x00007fff68aa0b68 start_wqthread + 0
Thread 0 crashed with X86 Thread State (64-bit): rax: 0x00006000002000e0 rbx: 0x0000000000000000 rcx: 0x6974696e49746573 rdx: 0x0000000000000006 rdi: 0x0000000000000000 rsi: 0x00006000002000e0 rbp: 0x00007ffeefbff970 rsp: 0x00007ffeefbff960 r8: 0x736772416c616974 r9: 0x0000000000000001 r10: 0x00007ffeefbff7f0 r11: 0x00007fff2e84c177 r12: 0x0000000100004408 r13: 0x0000600002604000 r14: 0x00006000002000e0 r15: 0x0000600000c08000 rip: 0x00007fff2e84c184 rfl: 0x0000000000010206 cr2: 0x0000000000000034 Logical CPU: 3Error Code: 0x00000004 (no mapping for user data read)Trap Number: 14
Thanks for confirming. For alternatives to Mali TCT:
All recent mobile devices support ETC1/ETC2, as it is mandatory in OpenGL ES 3.0. For this, the etc2comp compressor is pretty good:
* https://github.com/google/etc2comp (you'll need to build from source)
Most mobile devices support ASTC, as it is mandatory in OpenGL ES 3.2. For this, the astcenc compressor is pretty good:
* https://github.com/ARM-software/astc-encoder (binary releases available for macOS)
HTH, Pete