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Failed to create 4096x4096 texture on Mali-400. The app crashes.

Failed to create 4096x4096 texture on Mali-400. The app crashes. What can be wrong?

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  • I checked that the GL_MAX_TEXTURE_SIZE is 4096 on the platform.

    And I see that the __mali_ukk_mem_mmap() in Linux Kernel part has a failure (memory allocation is partial, mali allocationengine fails to allocate full memory). I increased graphic driver memory to 512MB & tested. even then the same error. I guess the user space part of ARM Mali DDK has got some upper limit. However I cannot debug that as that is provided as a 3rd party library.

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  • I checked that the GL_MAX_TEXTURE_SIZE is 4096 on the platform.

    And I see that the __mali_ukk_mem_mmap() in Linux Kernel part has a failure (memory allocation is partial, mali allocationengine fails to allocate full memory). I increased graphic driver memory to 512MB & tested. even then the same error. I guess the user space part of ARM Mali DDK has got some upper limit. However I cannot debug that as that is provided as a 3rd party library.

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