Hi,
I'm looking at some limited data captured on Streamline (due to the device making only a few counters available - GPU: Mali-T720). When looking at the Mali Shader Cycles, although the large part of the time is spent on TriPipe cycles, there's parts where it's not. Where could these cycles be spent?
Cheers!
Hi JPJ,
You have three behaviors I can see here:
Cheers, Pete
Cheers Pete! That clarifies it :)