Hi,
I'm trying to profile a game with MGD 2.0.1 without success. So far my status is that I successfully managed to connect to target in the MGD GUI but no trace data is displayed.
Logcat is not displaying any information on the intercepted lib. I don't know what I am missing.
ligGLES_mgd.so and mgddaemon are inside /system/lib/egl and there's a symbolic link libGLES_mgd.so pointing to libGLES.so
I tried both with processlist.cfg and without it. egl.cfg contains "0 0 mali" (as per instructions on android 4.4 telling no need to do "0 0 mgd"
Host: Windows 7
Target: Note 4 910H Android 4.4.4 running an APK generated by Unity 4.6
Kind Regards,
Phil Lira.
Hi Philira,
I am sorry to hear you are having such annoying technical issues. We are investigating what may have happened in your case, we are using MGD successfully on Note 4 here.
We will let you know as soon as we have more information.
In the meantime, would you be able to send us a logcat of the device before it gets stuck? That's useful information.
Thanks,
Lorenzo
Hi Lorenzo,
I'm flashing a stock firmware from SamMobile as Chris advised and hopefully we'll be able to track this more easily with the same exact firmware.
Lorenzo Dal Col escreveu: In the meantime, would you be able to send us a logcat of the device before it gets stuck? That's useful information.
Lorenzo Dal Col escreveu:
Do you mean when the device got stucked in OS loop? I'm not sure how to attach ADB in that case. When the device is bricked I can only get to the ODIN Download screen.
Let me know whatever you want to try to figure out this and I'll do.
It would be really great if I could get MGD working by the end of this week.
Phil