Have a Ubuntu 14.04 LTS and Eclipse Juno 3.7.2 (not Kepler) installed
Added the Mali Gpu Shader dvelopment plug in.
The shader configuration panel does not show up - no reaction to the selection.
This is 64bit Ubuntu on MacBookPro.
Thanks
Thanks Lorenzo,
I have an environment in Eclipse for Android ES 2.0 work in NDK - have done extensive C/C++ development there for any GPU ( it works well on Mali as well).
In this project my goal is to forgo the Java altogether and test some ideas on a minimal OS/GPU configurations - Mali in this case provides the best starting point!
I have installed Mali OpenGL ES SDK - and will follow up on suggestions on using it for shader development also!
One final question: What would you recommend as a posiible IDE to use with your SDK - if it is possible at all?
Since Android Tools have migrated to InteliJ platform, and ADT plug-in is no longer actively developed for Eclipse - I have to settle on the next IDE platform.
What other IDEs devs are using to develop with Mali SDK?
I have tested CLion(InteliJ), Eclipse and Code::Blocks - any other pointers?
BTW - my ubuntu is not running in the VM - it is a dual boot system.
Narkis
VS2015 has Android support, and I've already heard people saying good things about it.
Hi Narkis,
I know Android Studio is now the reference IDE for Android development, but it does not support native (C/C++) development yet. Having said this, I would suggest to keep using Eclipse; it's going to work for a while, and it should be possible to migrate to Android Studio when/if Android Studio will support native.
Thanks,
Lorenzo