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Recommeded community board with Mali rendering to framebuffer ?

I am a member of the JavaFX Embedded team, which I will loosely define as JavaFX using (hopefully) GPU accelerated rendering direct to framebuffer on a Linux distro.

We currently have rendering using 3 different GPU families, but unfortunately Mali is not one of them.

I have 3 different community boards with Mali-400 on them, and have yet to get the satisfaction of a simple GLESv2 app rendering without X11 in the way. Perhaps this is because I am a library guy (not a kernel guy), perhaps it is due to the emphasis on X11 in the distros, perhaps this is because I have not found the right magic incantation.

So I am looking for recommendations for community boards (easily available without NDA), and/or suggestions on what I am missing in setup on the boards I do have.

I have:

    Arndale Board-K

    Odroid-U3

    A20-OlinuXino-Micro

The A20 forums hint that I should be able to get the sunxi dirvers to install/work, but I keep running into kernel/driver mismatches after several iterations.

Thanks in advance.

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  • Hi David,

    In the last, we have been successful in running x11 as well as fbdev on the ODROID Mali-400 based platforms. I dont have a U3 to test, but it has worked with the U2, so I am confident that it is possible.

    In fact, we too prefer fbdev over x11 due to it being overkill when we need to quickly just run 1 fullscreen app/demo at a time (for development purposes).

    Our GLES SDK for example have headers to get fbdev working with EGL, so I would recommend looking at those for help.

    As for drivers, we currently only provide T6xx drivers, mainly for Chromebooks, currently.... so if you are interested in others, you would have to contact the respective manufacturer (HardKernel for example) for the driver.

    I hope this helps, and if you have further questions, feel free to ask them.

    Kind Regards,

    Michael McGeagh

Reply
  • Hi David,

    In the last, we have been successful in running x11 as well as fbdev on the ODROID Mali-400 based platforms. I dont have a U3 to test, but it has worked with the U2, so I am confident that it is possible.

    In fact, we too prefer fbdev over x11 due to it being overkill when we need to quickly just run 1 fullscreen app/demo at a time (for development purposes).

    Our GLES SDK for example have headers to get fbdev working with EGL, so I would recommend looking at those for help.

    As for drivers, we currently only provide T6xx drivers, mainly for Chromebooks, currently.... so if you are interested in others, you would have to contact the respective manufacturer (HardKernel for example) for the driver.

    I hope this helps, and if you have further questions, feel free to ask them.

    Kind Regards,

    Michael McGeagh

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