Hello,
I was wondering if the open source mali driver made available by ARM is enough to write opengl shader programs. Apparently, it is not a fully functional driver
"Note that these components are not a complete driver stack. To build a
functional OpenGL ES or OpenVG driver you need access to the full source
code of the Mali GPU DDK, which is provided under the standard ARM
commercial licence to all Mali GPU customers."
thanks,
YAH
Hi Yah,
The open source part we provide is just the kernel driver part; the user-space driver is also required and as per the message you quote, is covered by a commercial license.
Your chipset provider should be able to provide a binary build of the user space driver and the matching kernel source.
Kind regards, Pete