Now I just wanna to test with Mali Graphics Debugger, But it seems some wrong happen to me because it shows "No trace data to display" in main window. My target device is Google Nexus 10 and get rooted and host system is Win7.
I did all steps follows "Mali Graphics Debugger v1.2.1 User Guide.pdf".
During my running the commands follows, it seems no special log out, I even can not know if i'm succeed or not from log.
Two lines log out after run mgddaemon: "waiting for an interceptor o connect..." , "waiting for a connection from the host on port 5002".
Then I set the target IP in "Debug->set target IP" to 127.0.0.1 and set the port to 5002. there is only on line log out in Console window: set IP to 127.0.0.1:5002.
Then I launch my game on target device(nexus 10).
After getting in game , I do "Debug->connect to target " or press button "connect to target and start tracing" to connect to target and a new window named "Capturing 127.0.0.1:5002" displayed with a tip "No trace data to display" shown. And one line log shown in console window :"Daemon is version :A006" and one line log shown in cmd.exe :"Host connected." (I noticed someone else have a log "a client connected" in forum but this log never displays in my process.).
Almost nothing else shown in MGD.
Could anyone figure out my problem?
My appreciate for your answer!
Thanks!
Hmm, when I go there its 1.2.2.5b0519ce, which was uploaded on 20th Feb! In any case it really only adds KitKat support so not essential in your case.
Can you provide a logcat from when you start your application? And again please connect the host to the target before running it, to ensure a complete trace.
Thanks,
Chris
Hi Chris , thanks for your useful information ,I get the latest version of MGD and fix my problem , Now I can capture frame successful.
Thanks again!