Now I just wanna to test with Mali Graphics Debugger, But it seems some wrong happen to me because it shows "No trace data to display" in main window. My target device is Google Nexus 10 and get rooted and host system is Win7.
I did all steps follows "Mali Graphics Debugger v1.2.1 User Guide.pdf".
During my running the commands follows, it seems no special log out, I even can not know if i'm succeed or not from log.
Two lines log out after run mgddaemon: "waiting for an interceptor o connect..." , "waiting for a connection from the host on port 5002".
Then I set the target IP in "Debug->set target IP" to 127.0.0.1 and set the port to 5002. there is only on line log out in Console window: set IP to 127.0.0.1:5002.
Then I launch my game on target device(nexus 10).
After getting in game , I do "Debug->connect to target " or press button "connect to target and start tracing" to connect to target and a new window named "Capturing 127.0.0.1:5002" displayed with a tip "No trace data to display" shown. And one line log shown in console window :"Daemon is version :A006" and one line log shown in cmd.exe :"Host connected." (I noticed someone else have a log "a client connected" in forum but this log never displays in my process.).
Almost nothing else shown in MGD.
Could anyone figure out my problem?
My appreciate for your answer!
Thanks!
Hi elson,
The first part of section 5.2.1 Capturing a Live Trace asks to check if the info provided in Debug->Set Target IP... is correct: IP Address should be set to the valid IP address of the selected target device and Port should be set to 5002.
If the info is invalid you should change it before trying to capture the trace. There are no other details to be checked.
Hope that helps,
Jacek
Hi ,kubacki, I have got it run successful and found there is no much log just as you mentioned.
Thanks for your replay!