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Suggestions for testing Android GLSL against Mali GPUs

I'm an Android developer, and my users are reporting problem with my GLSL shaders on ARM Mali GPUs.  I'm looking for suggestions on (cheap) ways to test and debug my shaders against Mali.  Currently I use appthwack.com and apkudo.com to do really basic testing on a wide variety of Android devices.  This gets me some exposure to Mali GPUs, but the turn-around is pretty long.

Short of purchasing a device with a Mali GPU, are there any resources for testing shaders available on the Internet?  Ideally, testing in the form of an Android app would be appreciated, but I'm happy to rip my shaders out and develop them in other contexts.

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