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How to use Mali to convert YUV to RGB32
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How to use Mali to convert YUV to RGB32
james zhang
over 11 years ago
Note: This was originally posted on 17th November 2012 at
http://forums.arm.com
[font=文泉驿正黑][size=2][font=arial, verdana, tahoma, sans-serif][size=2]Hi all,
[/size][/font]
In FirefoxOS, there is a Cubevid application. It use vp8 software codec and the performance is not well.
We use DS5 to find the hot spot, YUV convert to RGB32. You can see [size=2]FastConvertYUVToRGB32Row_C@[/size][size=2]yuv_row_c[/size][size=2].cpp[/size][size=2] in attachment[/size] .
Can you help me to use GPU(Mali300) to convert YUV to RGB?
Thanks for your help!
You can get FFOS code as below.
git clone git://github.com/mozilla/releases-mozilla-central
BR
James[/size][/font]
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Chris Varnsverry
over 11 years ago
Note: This was originally posted on 20th November 2012 at
http://forums.arm.com
Hi James,
This post
has some sample shader code for this purpose. You would need to push the YUV data as a texture to the GPU.
Let me know if this helps or if you need any more guidance.
Thanks,
Chris
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Chris Varnsverry
over 11 years ago
Note: This was originally posted on 20th November 2012 at
http://forums.arm.com
Hi James,
This post
has some sample shader code for this purpose. You would need to push the YUV data as a texture to the GPU.
Let me know if this helps or if you need any more guidance.
Thanks,
Chris
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