Hi Piyush,regarding point 5 - have you seen the Mali OpenGL-ES 1.1 emulator here?http://www.malidevel...11-emulator.phpIf you can post your OpenGL-ES code that isn't working perhaps we can help you debug it.I'm not sure the statement about OpenGL-ES 1.1 vs 2.0 being faster is necessarily true - it depends what effects you are trying to achieve. Some effects will be much harder when forced to use the fixed funtionality of 1.1 when you could write a much more efficient customer shader yourself.Can you explain more about what you are trying to achieve?HTH, Pete