Arm Community
Site
Search
User
Site
Search
User
Groups
Education Hub
Distinguished Ambassadors
Open Source Software and Platforms
Research Collaboration and Enablement
Forums
AI and ML forum
Architectures and Processors forum
Arm Development Platforms forum
Arm Development Studio forum
Arm Virtual Hardware forum
Automotive forum
Compilers and Libraries forum
Graphics, Gaming, and VR forum
High Performance Computing (HPC) forum
Infrastructure Solutions forum
Internet of Things (IoT) forum
Keil forum
Morello forum
Operating Systems forum
SoC Design and Simulation forum
SystemReady Forum
Blogs
AI and ML blog
Announcements
Architectures and Processors blog
Automotive blog
Graphics, Gaming, and VR blog
High Performance Computing (HPC) blog
Infrastructure Solutions blog
Internet of Things (IoT) blog
Operating Systems blog
SoC Design and Simulation blog
Tools, Software and IDEs blog
Support
Arm Support Services
Documentation
Downloads
Training
Arm Approved program
Arm Design Reviews
Community Help
More
Cancel
Support forums
Graphics, Gaming, and VR forum
Having difficulty compiling the quickstart guide examples
Jump...
Cancel
Locked
Locked
Replies
2 replies
Subscribers
136 subscribers
Views
3846 views
Users
0 members are here
OpenGL ES
Options
Share
More actions
Cancel
Related
How was your experience today?
This discussion has been locked.
You can no longer post new replies to this discussion. If you have a question you can start a new discussion
Having difficulty compiling the quickstart guide examples
James Gordon
over 11 years ago
Note: This was originally posted on 29th April 2013 at
http://forums.arm.com
Hello everyone,
So I just downloaded the OpenGL ES SDK 2.1.0, and I've been trying to get through the quickstart guide examples. I get stuck at around ~54%, where I get the error:
/usr/bin/ld: cannot find -lX11
I've looked around the internet for other help, but I've tried all of their suggestions, and they haven't worked. I'm running 64 bit Ubuntu 12.10 with an Nvidia 9500 GT graphics card. Any help I could get with this would be fantastic, thanks.
Parents
Jonathan Kirkham
over 11 years ago
Note: This was originally posted on 30th April 2013 at
http://forums.arm.com
The OpenGL ES SDK currently only works on 32-bit host systems. The examples are forcing compilation in 32-bit mode and the X11 library on you computer will be 64-bit (which is why it claims to not find it). We will be releasing a 64-bit version of the SDK in the next few weeks which will work on your system.
In the mean time, to solve this problem: Install the ia32-libs package (e.g. sudo apt-get install ia32-libs). This should include a 32-bit version of X11.
Let me know if that doesn't work or you have any other issues.
Thanks,
Jon.
Cancel
Up
0
Down
Cancel
Reply
Jonathan Kirkham
over 11 years ago
Note: This was originally posted on 30th April 2013 at
http://forums.arm.com
The OpenGL ES SDK currently only works on 32-bit host systems. The examples are forcing compilation in 32-bit mode and the X11 library on you computer will be 64-bit (which is why it claims to not find it). We will be releasing a 64-bit version of the SDK in the next few weeks which will work on your system.
In the mean time, to solve this problem: Install the ia32-libs package (e.g. sudo apt-get install ia32-libs). This should include a 32-bit version of X11.
Let me know if that doesn't work or you have any other issues.
Thanks,
Jon.
Cancel
Up
0
Down
Cancel
Children
No data