This discussion has been locked.
You can no longer post new replies to this discussion. If you have a question you can start a new discussion

Shader Development Studio Configuration

Note: This was originally posted on 20th July 2012 at http://forums.arm.com

Hi,

I'm trying to configure the shader development studio, following the documentation didn't work. After trying different solution proposed in this forum I'm still stuck, with the eclipse dialog:


Please check your Renderer:
- Is the correct one selected in the Shader Preview window?
- Is the address in the Renderer Preferences correct?
- Is the renderer running and waiting for connections?

I've also tried to manually configure the library path as suggested in another thread both on mac and linux

I'm interested in suggestions about how to properly configure the emulator for development on osx.

My system:
eclipse juno
[color=#333333][font=Arial, sans-serif][size=2]OpenGL ES Emulator v1.3.2[/size][/font][/color]
[color=#333333][font=Arial, sans-serif][size=2]Shader Development Studio v1.3 Beta[/size][/font][/color]
[color=#333333][font=Arial, sans-serif][size=2]osx 10.7[/size][/font][/color]
[color=#333333][font=Arial, sans-serif][size=2]nvidia 9400G[/size][/font][/color]
[color=#333333][font=Arial, sans-serif][size=2]Mali GPU Offline Shader Compiler v3.0[/size][/font][/color]
[color=#333333][font=Arial, sans-serif][size=2]
[/size][/font][/color]
[color=#333333][font=Arial, sans-serif][size=2]Thanks in advance[/size][/font][/color]

Parents
  • Note: This was originally posted on 25th July 2012 at http://forums.arm.com

    Hi,

    Can you let me know a little bit more about you Linux configuration:
    - Ubuntu version?
    - Is it a virtual machine?
    - 32-64 bits?
    - Which graphics card?

    Could you also run "glxinfo" which is part of mesa-utils, and post  version strings for server glx, client glx and OpenGL?

    Thanks
Reply
  • Note: This was originally posted on 25th July 2012 at http://forums.arm.com

    Hi,

    Can you let me know a little bit more about you Linux configuration:
    - Ubuntu version?
    - Is it a virtual machine?
    - 32-64 bits?
    - Which graphics card?

    Could you also run "glxinfo" which is part of mesa-utils, and post  version strings for server glx, client glx and OpenGL?

    Thanks
Children
No data