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Which tool(s) have you used so far? What do you want to see next?

Note: This was originally posted on 16th November 2009 at http://forums.arm.com

Hi,

We'd like to know which tool or tools have you used so far from the Mali Developer Tools, what feedback do you have already and what would you like to see next?

Thanks,

Nizar
Mali Developer Tools Product Manager
Parents
  • Note: This was originally posted on 21st November 2010 at http://forums.arm.com

    * Unencumbered, unrestricted, royalty-free Free-software-Licensed, full and complete source code for the entire build chain, to produce firmware for the MALI GPU Engines - all of them - without requiring an NDA.

    * Unencumbered, unrestricted, royalty-free Free-software-Licensed, full and complete source code for the present OpenGL firmware which is available for the MALI GPU Engines - all of them - without requiring an NDA.

    there is not a single good reason to continue the practice of treating free software developers like lepers, and there is every good reason to treat the GPU as "just another general-purpose processor".

    objection to the above #1 : "we're afraid that someone will rip us off and make a copy of the GPU engine because they'll know, from the source code of the compiler, how to replicate the GPU!  we'll lose money!!"

    answer #1 to the above objection: don't be ridiculous.  you know how long it takes to produce silicon, and you know what lifetime it will have.  by quotes giving away quotes the GPU's inner workings, any competitors who quotes rip you off quotes will be approximately 18 to 24 months behind the times, which is an ENTIRE occam's razor generation too late.

    answer #2 to the above objection: don't be ridiculous.  imitation is the sincerest form of flattery.

    answer #3 to the above objection: don't be ridiculous.  your competitor is going to ... what... sell silicon, where the toolchain has "Copyright (C) ARM, Copyright (C) MediaTek" on it???  and all of the (free software licensed) source code for the OpenGL 3D libraries has "Copyright (C) ARM, Copyright (C) MediaTek" on it?  you should THANK your competition for advertising YOUR products, free of charge!

    additional benefits, in the form of expanding the purposes to which the GPU can be put, beyond that which your present fascist policy dictates "Thou Shalt Have What Thou Art Given And Thou Shalt Not Run Any Firmware Other Than That Which We Deem You Worthy Of Running", should be blindingly obvious.

    btw... _don't_ delete this message from the forum, like the other messages asking for the firmware source code and the build chain have been deleted: this issue won't go away.  ARM are placing themselves in enough of an embarrassing situation situation by sponsoring the Debian 2010 Sprint, at ARM's own premises, and are going to discover that not one single one of the people attending will be in the slightest bit interested in helping you to get MALI 3D graphics up-and-running on the latest ARM CPUs, until the entire toolchain, firmware and libraries are no longer classified as "non-free".

    l.

    p.s. just in _case_ this is going to be censored (again), it's being made public elsewhere.  i don't like having to repeat myself.
Reply
  • Note: This was originally posted on 21st November 2010 at http://forums.arm.com

    * Unencumbered, unrestricted, royalty-free Free-software-Licensed, full and complete source code for the entire build chain, to produce firmware for the MALI GPU Engines - all of them - without requiring an NDA.

    * Unencumbered, unrestricted, royalty-free Free-software-Licensed, full and complete source code for the present OpenGL firmware which is available for the MALI GPU Engines - all of them - without requiring an NDA.

    there is not a single good reason to continue the practice of treating free software developers like lepers, and there is every good reason to treat the GPU as "just another general-purpose processor".

    objection to the above #1 : "we're afraid that someone will rip us off and make a copy of the GPU engine because they'll know, from the source code of the compiler, how to replicate the GPU!  we'll lose money!!"

    answer #1 to the above objection: don't be ridiculous.  you know how long it takes to produce silicon, and you know what lifetime it will have.  by quotes giving away quotes the GPU's inner workings, any competitors who quotes rip you off quotes will be approximately 18 to 24 months behind the times, which is an ENTIRE occam's razor generation too late.

    answer #2 to the above objection: don't be ridiculous.  imitation is the sincerest form of flattery.

    answer #3 to the above objection: don't be ridiculous.  your competitor is going to ... what... sell silicon, where the toolchain has "Copyright (C) ARM, Copyright (C) MediaTek" on it???  and all of the (free software licensed) source code for the OpenGL 3D libraries has "Copyright (C) ARM, Copyright (C) MediaTek" on it?  you should THANK your competition for advertising YOUR products, free of charge!

    additional benefits, in the form of expanding the purposes to which the GPU can be put, beyond that which your present fascist policy dictates "Thou Shalt Have What Thou Art Given And Thou Shalt Not Run Any Firmware Other Than That Which We Deem You Worthy Of Running", should be blindingly obvious.

    btw... _don't_ delete this message from the forum, like the other messages asking for the firmware source code and the build chain have been deleted: this issue won't go away.  ARM are placing themselves in enough of an embarrassing situation situation by sponsoring the Debian 2010 Sprint, at ARM's own premises, and are going to discover that not one single one of the people attending will be in the slightest bit interested in helping you to get MALI 3D graphics up-and-running on the latest ARM CPUs, until the entire toolchain, firmware and libraries are no longer classified as "non-free".

    l.

    p.s. just in _case_ this is going to be censored (again), it's being made public elsewhere.  i don't like having to repeat myself.
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