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Which tool(s) have you used so far? What do you want to see next?

Note: This was originally posted on 16th November 2009 at http://forums.arm.com

Hi,

We'd like to know which tool or tools have you used so far from the Mali Developer Tools, what feedback do you have already and what would you like to see next?

Thanks,

Nizar
Mali Developer Tools Product Manager
Parents
  • Note: This was originally posted on 13th February 2010 at http://forums.arm.com

    Regarding the Mali UI Engine, you have tutorials under tutorial_examples and the Lotion UI example under example_applications. When you build them under Visual Studio you'll get the binaries under debug or release folders depending on your build options.


    Hi Nizar,

    Thanks, i really appreciate that because the forum are a bit unstable, i was posting and was logged out so this is the second time i am writing this.

    Regarding the folders issue i was not clear. Some of the demos require access to the data folder, but the path is not correct so it produces an error, so we have two options: move the "data folder" into the Debug/Release folder or change the code to "../data".

    C:\Users\Daniel\Documents\ARM Mali Developer Tools\Mali GPU UI Engine v2.3\tutor
    ial_examples\03_using_the_filesystem_interface\Debug>03demo
    Trying to load a non-existent file:
    An expected exception was thrown:
    I/O-Exception occured: File not found: ./data/non-existing-file.txt

    Reading content from a file, writing it to another file and then comparing the o
    utput of the two files:
    An unexpected exception was thrown:
    I/O-Exception occured: unable to write file: ./data/write.txt


    The first exception is expected but the second is not. And this is consistent in almost all demos. You have to move the data and shader (if exist) folders into the same directory as the binary or change the code to "../" so i guess this is a path error in the code?!

    if you change the demos to:

    Managed<OutputStream> output = filesystem->createOutputStream("../data/write.txt");
    Managed<InputStream> input = filesystem->createInputStream("../data/read.txt");


    you get the correct output:

    C:\Users\Daniel\Documents\ARM Mali Developer Tools\Mali GPU UI Engine v2.3\tutor
    ial_examples\03_using_the_filesystem_interface\Debug>03filesystem
    Trying to load a non-existent file:
    An expected exception was thrown:
    I/O-Exception occured: File not found: ./../data/non-existing-file.txt

    Reading content from a file, writing it to another file and then comparing the o
    utput of the two files:
    The content of the two files matched.


    Looking forward to having the new Emulator. You guys are moving fast. The only thing that is missing is a hardware development board or a retail product that features the Mali-200 core.
Reply
  • Note: This was originally posted on 13th February 2010 at http://forums.arm.com

    Regarding the Mali UI Engine, you have tutorials under tutorial_examples and the Lotion UI example under example_applications. When you build them under Visual Studio you'll get the binaries under debug or release folders depending on your build options.


    Hi Nizar,

    Thanks, i really appreciate that because the forum are a bit unstable, i was posting and was logged out so this is the second time i am writing this.

    Regarding the folders issue i was not clear. Some of the demos require access to the data folder, but the path is not correct so it produces an error, so we have two options: move the "data folder" into the Debug/Release folder or change the code to "../data".

    C:\Users\Daniel\Documents\ARM Mali Developer Tools\Mali GPU UI Engine v2.3\tutor
    ial_examples\03_using_the_filesystem_interface\Debug>03demo
    Trying to load a non-existent file:
    An expected exception was thrown:
    I/O-Exception occured: File not found: ./data/non-existing-file.txt

    Reading content from a file, writing it to another file and then comparing the o
    utput of the two files:
    An unexpected exception was thrown:
    I/O-Exception occured: unable to write file: ./data/write.txt


    The first exception is expected but the second is not. And this is consistent in almost all demos. You have to move the data and shader (if exist) folders into the same directory as the binary or change the code to "../" so i guess this is a path error in the code?!

    if you change the demos to:

    Managed<OutputStream> output = filesystem->createOutputStream("../data/write.txt");
    Managed<InputStream> input = filesystem->createInputStream("../data/read.txt");


    you get the correct output:

    C:\Users\Daniel\Documents\ARM Mali Developer Tools\Mali GPU UI Engine v2.3\tutor
    ial_examples\03_using_the_filesystem_interface\Debug>03filesystem
    Trying to load a non-existent file:
    An expected exception was thrown:
    I/O-Exception occured: File not found: ./../data/non-existing-file.txt

    Reading content from a file, writing it to another file and then comparing the o
    utput of the two files:
    The content of the two files matched.


    Looking forward to having the new Emulator. You guys are moving fast. The only thing that is missing is a hardware development board or a retail product that features the Mali-200 core.
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