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M4 Cross compiler error

Hello , 

i am using gcc-arm-none-eabi-7-2018-q2-update-win32 for windows and i am trying to build my software for IMX8 (M4 core) but i got this error during compilation  cc1.exe: out of memory allocating 268439551 bytes , how this error could be solved ?

Thanks in advance

Parents
  • So if you knew it, why did you not mention it in your original post? Or your earlier replies?

    We can't read your mind, you know!

    It is not a clue at all

    Of course it is a clue!

    it is all about the file size

    Exactly - that is what the clue tells you!

    a work around for the problem 

    Make the file smaller!

    Again, 208 MB is unreasonably large for a source file.

    Have you checked the compiler specs to see if there is some specific limit(s) that this file is exceeding?

    You have 2 options:

    1. Make the file smaller (eg, split it into multiple files);
    2. Find an alternative approach

    To make suggestions for 2, we would have to know what your goal is: 

    http://www.catb.org/esr/faqs/smart-questions.html#goal

    There are plenty of other ways to include arbitrary binary data into a build image ...

Reply
  • So if you knew it, why did you not mention it in your original post? Or your earlier replies?

    We can't read your mind, you know!

    It is not a clue at all

    Of course it is a clue!

    it is all about the file size

    Exactly - that is what the clue tells you!

    a work around for the problem 

    Make the file smaller!

    Again, 208 MB is unreasonably large for a source file.

    Have you checked the compiler specs to see if there is some specific limit(s) that this file is exceeding?

    You have 2 options:

    1. Make the file smaller (eg, split it into multiple files);
    2. Find an alternative approach

    To make suggestions for 2, we would have to know what your goal is: 

    http://www.catb.org/esr/faqs/smart-questions.html#goal

    There are plenty of other ways to include arbitrary binary data into a build image ...

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