Arm Community
Site
Search
User
Site
Search
User
Groups
Arm Research
DesignStart
Education Hub
Innovation
Open Source Software and Platforms
Forums
AI and ML forum
Architectures and Processors forum
Arm Development Platforms forum
Arm Development Studio forum
Arm Virtual Hardware forum
Automotive forum
Compilers and Libraries forum
Graphics, Gaming, and VR forum
High Performance Computing (HPC) forum
Infrastructure Solutions forum
Internet of Things (IoT) forum
Keil forum
Morello Forum
Operating Systems forum
SoC Design and Simulation forum
中文社区论区
Blogs
AI and ML blog
Announcements
Architectures and Processors blog
Automotive blog
Graphics, Gaming, and VR blog
High Performance Computing (HPC) blog
Infrastructure Solutions blog
Innovation blog
Internet of Things (IoT) blog
Mobile blog
Operating Systems blog
Research Articles
SoC Design and Simulation blog
Smart Homes
Tools, Software and IDEs blog
Works on Arm blog
中文社区博客
Support
Open a support case
Documentation
Downloads
Training
Arm Approved program
Arm Design Reviews
Community Help
More
Cancel
Mobile blog
Save up to 60%, register for Arm TechCon 2019!
Katie Ontiveros
In 2016, SoftBank founder and CEO Masayoshi Son took to the Arm TechCon stage to paint a bold vision of a world of a trillion connected devices. It’s a goal the industry has worked feverishly toward ever…
May 20, 2019
How many people develop on a laptop with Linux?
Richard Henwood
Linux on a laptop is an excellent experience. I figure out how many developers have a laptop as their primary platform and run Linux as the OS.
April 26, 2019
10 years of mobile evolution: a look at the Samsung Galaxy S series
Laurence Bryant
Arm looks at 10 years of mobile evolution through the Samsung Galaxy S series and how Arm has supported this ongoing innovation on mobile.
April 11, 2019
Report - The VR/AR Opportunity by Newzoo
Ben Walshe
Read the Arm-commissioned Newzoo report 'The New Reality for Mobile Gaming: The VR/AR Opportunity' to see what is next for AR and VR and the barriers to growth for AR and VR on mobile.
April 9, 2019
Better Together: Integrating Arm Mobile Studio with Unity
Geraint North
This blog talks about how the new Arm Mobile Studio collection of tools can help with Android performance analysis, and how they work together with Unity to produce a more compelling performance analysis…
March 20, 2019
Vulkan Best Practices for Mobile Developers
Ben Walshe
Vulkan is a powerful graphics API which allows for complete control of your application, enhancing the visual fidelity and performance. However, the API can be quite complex for developers as there are…
March 19, 2019
Be the next speaker at Arm TechCon 2019
Elan Tanzer
Arm is pleased to announce the opening of the Call for Papers for its international event Arm TechCon taking place October 8-10, 2019.
March 5, 2019
What Android’s move to 64-bit means for game developers
Dave Whaley
Information for game developers about what to do and how to prepare for the move to 64-bit computing on Android
March 5, 2019
Porting PuTTY to Windows on Arm
Simon Tatham
An in-depth look on porting PuTTY to Windows on Arm. Traditionally, programs like this have only ever been run on x86 machines. Simon Tatham explains how he got his side project PuTTY running on a Windows…
March 5, 2019
Energy Aware Scheduling (EAS) in Linux 5.0
Quentin Perret
The Energy Aware Scheduler (EAS) is now available as part of Linux 5.0. It enables energy-efficient scheduling decisions on big.LITTLE and DynamIQ Arm platforms by choosing the right type of CPU for each…
February 25, 2019
10 things you should know about LwM2M
Hannes Tschofenig
LightweightM2M is a device management protocol designed for sensor networks and the demands of a machine-to-machine (M2M) environment. The OMA SpecWorks LwM2M v1.1 specification was released earlier this…
January 7, 2019
Arm NN: the Easy Way to Deploy Edge ML
Steve Roddy
Arm NN makes it easy to move NN workloads around an SoC, reducing the need for processor-specific optimization and facilitating software portability.
January 4, 2019
How machine learning at the edge is helping to save Rudolph this Christmas
Jack Melling
This blog provides details about how machine learning at the edge is helping to save reindeer this Christmas through a reindeer cam that alerts train drivers when reindeer stray onto the train lines in…
December 17, 2018
Consumer trends on AR and VR – how Arm Mali-G76 can improve the “otherworldly” experience
Jack Melling
This blog outlines the key consumer views, opinions and attitudes towards AR and VR following a survey by tech analyst firm TECHnalysis and how Arm Mali-G76 can support the growth of the AR and VR markets…
December 6, 2018
The move to 64-bit computing on Android
Jack Melling
The blog discusses the move to 64-bit on Android for new apps and app updates, and what developers need to consider before the transition deadline of August 2019.
November 27, 2018
“Probably the best phone you can get right now” – Mali-G76 in the new Huawei Mate 20 Pro
Andy Craigen
Following outstanding reviews from leading tech media outlets this blog takes a look at some of the key features of the new Huawei Mate 20 and Mate 20 Pro and explains how the Arm Mali-G76 GPU is helping…
November 15, 2018
The Rise of Depth on Mobile
Roberto Lopez Mendez
The importance of mobile depth data to achieve virtual-to-real interactions in AR/MR is analyzed. Current state of mobile depth sensors and alternatives are presented.
November 13, 2018
Update: Indoor Real-Time Navigation with SLAM on Your Mobile
Roberto Lopez Mendez
This blog explains the process of implementing indoor navigation using only Unity and the Google ARCore SDK with today’s handsets.
November 7, 2018
<
>