Arm Community
Site
Search
User
Site
Search
User
Groups
Education Hub
Arm Ambassadors
Open Source Software and Platforms
Research Collaboration and Enablement
Forums
AI and ML forum
Architectures and Processors forum
Arm Development Platforms forum
Arm Development Studio forum
Arm Virtual Hardware forum
Automotive forum
Compilers and Libraries forum
Graphics, Gaming, and VR forum
High Performance Computing (HPC) forum
Infrastructure Solutions forum
Internet of Things (IoT) forum
Keil forum
Morello forum
Operating Systems forum
SoC Design and Simulation forum
SystemReady Forum
Blogs
AI and ML blog
Announcements
Architectures and Processors blog
Automotive blog
Graphics, Gaming, and VR blog
High Performance Computing (HPC) blog
Infrastructure Solutions blog
Internet of Things (IoT) blog
Operating Systems blog
SoC Design and Simulation blog
Tools, Software and IDEs blog
Support
Arm Support Services
Documentation
Downloads
Training
Arm Approved program
Arm Design Reviews
Community Help
More
Cancel
MWC18: A Smartphone Camera With a Brain
We are very excited to be able to announce some of our recent collaborations in mobile and camera technologies, some of which we will be showcased at the Mobile Word Congress 2018 in Barcelona
Arm support for Android NNAPI gives >4x performance…
Arm now supports Android Neural Networks API (NNAPI) with open-source, optimized NN operators that deliver serious performance uplift across CPUs and GPUs
Previous
Feature 0
Feature 1
Next
Announcements
AI
Automotive
Healthcare
HPC
Infrastructure
Innovation
IoT
Machine Learning
Mobile
Smart Homes
Works on Arm
More blogs
Follow us
Mobile blog
Save your battery while enjoying the modern graphics on mobile with Android Dynamic Performance Framework
Patrick Wang
Save battery and enhance mobile gaming with ADPF and Unreal Engine. Mori shows you how it optimizes graphics based on real-time thermal data, reducing overheating and power consumption.
September 26, 2024
Beyond Mobile: Arm Mobile Studio is now Arm Performance Studio
Julie Gaskin
We are proud to announce that the latest version of our profiling tool suite for mobile is now available to download and use for free. In this release, we have a few changes to tell you about.
February 26, 2024
Arm at Vulkanised 2023
Peter Harris
A summary of the Arm talks at Khronos' Vulkanised 2023 event.
March 1, 2023
Automated performance monitoring and more with Arm Mobile Studio 2022.4
Julie Gaskin
Here are some of the highlights from the latest release of Arm Mobile Studio, to support easier performance analysis for game developers.
January 30, 2023
Performance analysis with Arm Mobile Studio
Julie Gaskin
In part 3 of Arm’s Mali GPU training series, learn how to analyze the performance of a mobile game with Arm Mobile Studio, our free-to-use performance analysis tool suite.
December 5, 2022
Best practice principles for mobile game development
Julie Gaskin
Part 2 of Arm's free Mali GPU training for mobile graphics developers. Here, we present the latest best practice recommendations to get the best from devices with Mali GPUs.
November 26, 2022
Grow your mobile graphics knowledge with Arm's free training
Julie Gaskin
Part 1 of Arm’s free Mali GPU training helps graphics developers get the best performance on mobile. You will learn the fundamentals of GPU hardware, and best practices for game content.
November 10, 2022
Enhancing Chromium's Control Flow Integrity with Armv9
Richard Townsend
This blog explains how Control Flow Integrity, an Armv9 security feature, works on the newly launched Chromium M105.
October 11, 2022
Total Compute Solutions for the Smartphone market
Philippe Bressy
This blog explores the different Arm Total Compute solutions for smartphone devices.
October 11, 2021
New game changing Vulkan extensions for mobile: Timeline Semaphores
Hans-Kristian Arntzen
This blog looks at 'Timeline Semaphores', one of the three 'game-changers' offered through the new Vulkan extensions on mobile.
March 4, 2021
New game changing Vulkan extensions for mobile: Buffer Device Address
Hans-Kristian Arntzen
This blog looks at 'Buffer Device Address', one of the three 'game-changers' offered through new Vulkan extensions on mobile.
February 25, 2021
New game changing Vulkan extensions for mobile: Descriptor Indexing
Hans-Kristian Arntzen
This blog looks at Descriptor Indexing, one of the three game-changers offered through new Vulkan extensions on mobile.
February 23, 2021
New Vulkan extensions for mobile: Legacy Support Extensions
Hans-Kristian Arntzen
This blog looks at 'Legacy Support Extensions', part of the brand new Vulkan extensions on mobile.
February 18, 2021
New Vulkan extensions for mobile: Maintenance Extensions
Hans-Kristian Arntzen
This blog looks at 'Maintenance Extensions', one of the brand new Vulkan extensions on mobile.
February 16, 2021
Get to Market Faster Using Arm Comprehensive Physical and POP IP Platform on Samsung Foundry 5nm Technology
Anil Parchuri
Read about Arm Physical and POP IP platform with Samsung Foundry 5nm.
October 29, 2020
Insights from the Ecosystem: The Importance of Tools, Metrics and Optimisations
Pablo Fraile
Blog explores the trends and challenges Arm is hearing from our ecosystem partners and how we're responding through tools, metrics and optimisations on top of our silicon IP
September 22, 2020
Playing with Virtual Prototypes: Debugging and testing Android games should be as much fun as playing them!
Sam Tennent
One of the most amazing developments in the last few years has been the explosion in mobile gaming. Not so long ago, if you wanted to while away the time playing a game on your phone there were not many…
September 21, 2020
Catch performance issues early with profiling and optimization insights for your entire team in Arm Mobile Studio Performance Advisor
Raphael Mun
In this guest blog by Raphael Mun, read about how you can catch performance issues early with Arm Mobile Studio.
August 19, 2020
>