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Migrating a software application from ARMv5 to ARMv7-A/R
Roy Hu
This application note is intended to help you migrate software applications from ARMv5 to ARMv7-A/R. It describes the differences between ARMv5 and ARMv7, and explains the issues involved in migrating…
August 10, 2014
Getting Started with Arm Microcontrollers and Assembly Programming
Laxmi Kant Tiwari
Arm has three series of microcontrollers, the Arm Cortex-A, Arm Cortex-R and Arm Cortex-M. In this blog we explore these and assembly programming.
August 9, 2014
Top five things to know about Cortex-A5 processor
Kinjal Dave
The Cortex-A5 processor (launched in 2009) implements the ARMv7-A architecture profile and can execute 32-bit ARM instructions and 16-bit and 32-bit Thumb instructions. Here are the top five things to…
August 7, 2014
Reflections Based on Local Cubemaps in Unity
Roberto Lopez Mendez
This blog demonstrates an effective and low cost technique to implement reflections when developing games for mobile devices.
August 7, 2014
Five things you may not know about Arm Cortex-M
Diya Soubra
Read more about Cortex-M and learn five different things you didn't already know.
August 4, 2014
Parasitic Extraction Tips for Advanced Nodes
Brian Fuller
As use of advanced node technologies (FinFET specifically) ramp, more designers are confronting challenges in technology, productivity, and time to market. To get a sense for what engineers need to know…
August 4, 2014
Using ARM Compiler 6 with Carbon Performance Analysis Kits (CPAKs)
Jason Andrews
ARM
has released
DS-5
version 5.19 including the
Ultimate Edition
for ARMv8 to compile and debug 64-bit software. The The specified item was not found.
Performance Analysis Kits
(CPAKs) for the ARM
Cortex…
July 29, 2014
ARM’s 64-bit big.LITTLE at 2.5GHz+? Yes, please with TSMC’s 16nm FinFET Plus!
Lluis Paris
The annual Design Automation Conference (DAC) was held last month, and what a show it was! If you recall, back in February, I talked about
TSMC
and ARM’s
first tape-out with the ARM Cortex…
July 29, 2014
Upcoming Webinar on Debug and Trace
Varun Sarwal
An interesting webinar on "Building a Customized Debug and Trace Solution for a Multi-Core SoC" is being organised on July 24, 2014, 2:00 PM EDT, where you can learn how to:Design and verify configurable…
July 23, 2014
Atmel and Mali Team up to Climb New Mountains
Chris Porthouse
Chinese Version中文版:
Atmel携手Mali 共攀高峰
Le Tour de France is arguably the world’s greatest cycling road race and has been extremely successful on the streets of…well…France. That was until a few weeks ago when…
July 23, 2014
Building Dashboards to Monitor IoT Devices
Joe Hanson
Never overlook the importance of monitoring connected Internet of Things devices, at both a personal and global scale. One way to do that is through a realtime customizable dashboard.
July 22, 2014
Five Steps to IoT Development
John Blyler
Creating applications for the Internet of Things is surprisingly easy yet not without challenges. But don’t worry – you don’t have to go at it alone. Are you ready to turn your ideas into an Internet…
July 22, 2014
Using the Juno ARMv8-A Development Platform with DS-5 Ultimate Edition
Ronan Synnott
I recently posted a blog on how to get started with the Fixed Virtual Platform supplied with DS-5 Ultimate Edition. I'm writing this follow up as ARM has just released their first ARMv8 Development Platform…
July 22, 2014
Juno : ARM's first 64-bit Development Platform
Varun Sarwal
Having started at ARM about a week ago, I have been very excited to work on
Juno,
ARM's first 64-bit Development Platform.Juno is aimed at accelerating the development of 64-bit software for the mobile…
July 21, 2014
Resolving MMU Translation Table issues with the DS-5 MMU View
Ronan Synnott
I am writing this short blog to help illustrate a great feature we have added to DS-5, available in version 5.19 and later. You can always get the latest version of DS-5
here
. We have a new MMU view, as…
July 18, 2014
Mali GPU Tools: A Case Study, Part 3 — Static analysis with the Mali Offline Shader Compiler
Lorenzo Dal Col
This is the third and last part of this series that explains how to analyze the Epic Citadel demo using our ARM® Mali™ GPU tools. In
Part 1
we profiled the application using using
DS-5 Stre…
July 17, 2014
Mali GPU Tools: A Case Study, Part 1 — Profiling Epic Citadel
Lorenzo Dal Col
Performance analysis and optimization have always been key topics when it comes to mobile applications, in particular for game developers. The task of bringing console class graphics to mobile platforms…
July 17, 2014
GNU ARM Eclipse: open source tools with (experimental) CMSIS Pack support
Liviu Ionescu
The GNU ARM Eclipse project includes a set of open source Eclipse plug-ins that enhance Eclipse CDT with functionality to create/build/debug/manage ARM and AArch64 applications and static/shared libraries…
July 17, 2014
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