I am planning to release an analog board game "ASSEMBLE FIGHT" to create the programming by combining the mnemonic of the assembly into a card when April 25 (Saturday) Spring 2020. I want to use ARM instructions. So, I looked into various things, and found that in the case of assembler language, it was registered as a trademark, unlike other C # and Python.If you can forgive me, could you let me use some of your instruction set?
* The instruction to be used is the one that adds mov substitution to four arithmetic operations such as add, sub, mul, and sdiv.The description method will be described as "add, r3, r3, r1" per instruction.
t-aoyanagi said:found that in the case of assembler language, it was registered as a trademark
Where, exactly, did you find that?
post a link so that people can see what it actually says - in context.
And what, exactly, was "registered as a trademark" ?
EDIT
A very brief google finds this:
Arm Trademarks - https://www.arm.com/company/policies/trademarks
Which links to a list of all ARM's trademarks: https://www.arm.com/company/policies/trademarks/arm-trademark-list
nothing there about assembly language.
But there are contact details for ARM's trademarks team.
Thank you!
It is wonderful that the assembly language is free and can be used as a printed material like other languages. For the time being, I will also contact the ARM customer support link!