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It is possible to mix vulkan and opengl in the same render thread ?

When I try using huawei mate9 which GPU is mali G71, I found that the vulkan and opengl can not run in the same thread. Is there any restriction in driver side?   

This is the screenshot of my demo app. The red colde view is the webview page which is backended by vulkan, the rest of this screen is draw by opengl.