This discussion has been locked.
You can no longer post new replies to this discussion. If you have a question you can start a new discussion

Webgl confromance test hangs on Mali T-760 (Samsung Galaxy S6) on Chrome on Android.

We are running webgl confromance test on Mali T-760 (Samsung Galaxy S6) on Chrome on Android.

But, the shader while handling the uniform with 10000 operators hangs and the gpu timeouts (after 10secs).

The same test runs fine on Adreno (TM-530).

test - https://www.khronos.org/registry/webgl/sdk/tests/conformance/glsl/bugs/temp-expressions-should-not-crash.html

Parents
  • Hey Pete,

    Thanks for you reply.

    The Chrome app is written such that for gpu cmds not finishing withing 10secs, gpu will timeout.

    For this shader test, it does hit timeout. But, if we avoid timeout (through setting), it finally hangs and crashes the browser with out of memory.

    Strangely for Adreno drivers, the test succeeds.

    Do we have a workaround for this ?

    Thanks,

    Sohan

Reply
  • Hey Pete,

    Thanks for you reply.

    The Chrome app is written such that for gpu cmds not finishing withing 10secs, gpu will timeout.

    For this shader test, it does hit timeout. But, if we avoid timeout (through setting), it finally hangs and crashes the browser with out of memory.

    Strangely for Adreno drivers, the test succeeds.

    Do we have a workaround for this ?

    Thanks,

    Sohan

Children