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Failed to create 4096x4096 texture on Mali-400. The app crashes.

Failed to create 4096x4096 texture on Mali-400. The app crashes. What can be wrong?

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  • Hi,

    I do not have a backtrace as the mali ddk is provided as a third party library. The application terminates. I cannot debug that part. I can just debug the mali linux kernel part (drivers/gpu/arm/mali).

    We have 128 MB for Graphics memory. This should be enough for this rendering. I also found that textures of size

    upto 4096x3000 is rendered, but as soon as I cross height > 3000 the OpenGL App terminates.


  • It's still not clear what your error actually is. If the application exits cleanly with no segfault or kernel low memory killer kicking in, that sounds like a memory allocation failure (either in the application itself, or the application exiting because of an GL error returned by the OpenGL ES driver).

  • Also be aware that there are implementation limits defined for certain features. Did you check the texture dimension limit for that platform ?