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Hi!
I use Tessellation shaders for creating VkPipeline. But during calling vkCreateGraphicsPipelines I got crash
Vulkan driver info: Conformance Version: 1.2.2.0 ID: VK_DRIVER_ID_ARM_PROPRIETARY Name: Mali-G57 MC2 Info: v1.r26p0-01eac0.db14d76a92163ae64c7b9e4d58c437a5
I attached Debug APK
I attached shaders original + spirv (old)
I attached Android Studio project with source and shaders
See VkPipelineAndroid_template\app\src\main\shaderSources
Small test apk
I can provide additional information.
It is already in the system as a bug, although I don't know how quickly it will be got to. Regardless, if/when it is fixed for new drivers, they only tend to get loaded on new phones, so you'll have a set of phones out there that you'll need a workaround for.
And if we can encourage you away from tessellation shaders all the better :)
Hi Ben Clark I will wait this fix and check this bug on new phones...