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Mali G57 vkCreateGraphicsPipelines crashes with Tessellation shaders

Hi!

I use Tessellation shaders for creating VkPipeline. But during calling vkCreateGraphicsPipelines I got crash

Vulkan driver info: Conformance Version: 1.2.2.0 ID: VK_DRIVER_ID_ARM_PROPRIETARY Name: Mali-G57 MC2 Info: v1.r26p0-01eac0.db14d76a92163ae64c7b9e4d58c437a5

I attached Debug APK

I attached shaders original + spirv (old)

I attached Android Studio project with source and shaders

See VkPipelineAndroid_template\app\src\main\shaderSources

Small test apk

I can provide additional information.

Parents
  • It is already in the system as a bug, although I don't know how quickly it will be got to. Regardless, if/when it is fixed for new drivers, they only tend to get loaded on new phones, so you'll have a set of phones out there that you'll need a workaround for.

    And if we can encourage you away from tessellation shaders all the better :) 

Reply
  • It is already in the system as a bug, although I don't know how quickly it will be got to. Regardless, if/when it is fixed for new drivers, they only tend to get loaded on new phones, so you'll have a set of phones out there that you'll need a workaround for.

    And if we can encourage you away from tessellation shaders all the better :) 

Children