Dear ARM forum,
I am writing a OpenGLES2.0 based graphics application.
I am trying to find some quick answers to my questions.
1. what are all the compressed Texture formats Mali 400 support? (in RGB and YUV )
2. what are all the uncompressed Texture formats Mali 400 support? (in RGB and YUV )
3. What are all the frame-buffer output formats does Mali 400 support? (in RGB and YUV)
Thanks,
Ravinder Are