Hi hterrolle,
If each OpenCL kernel process the same amount of instruction/data, and you execute them directly one after the other, and the time increase at each kernel execution, it may be related to temperature of your device.
Under Linux, if the device…
Duplicate:
https://community.arm.com/developer/tools-software/oss-platforms/f/dev-platforms-forum/49517/is-there-a-software-platform-that-can-analyze-and-optimize-opencl-function-modules-based-on-cpu-alone-similar-to-the-compilation-and-analysis-of-opencl…
Omg cl info showing 5 mhz gpu how can I slove it help me
Hi,
I would like to ask whether a work group with 192 work items can run on multiple G76 cores?
I thought similar as other GPUs, one work group can only run on one shader core. However, it seems not the case.
I got similar latency between a work group…
qdev said:How could it be so large?
Most modern GPUs back buffers by system memory, so "it's just RAM".
I found clImportMemoryARM give me a cl_mem , but I can't creat image2d, is there any way to creat a image2d with ion buffer?
Is there an easy way to measure performance of the underlying OpenCL kernels in the Arm Compute Library? Ideally, I'd like to use the OpenCL clGetEventProfilingInfo call.
I'm running my experiments on Hikey-960, Hikey-970, and Odroid-C4 platforms using…
I am using OpenCL 2.0 in Mali-G72 based Android device and I am encountering a very large kernel queue/submit time overhead (CL_PROFILING_COMMAND_START - CL_PROFILING_COMMAND_QUEUED). it is sometimes 10X higher than the kernel execution time (CL_PROFILING_COMMAND_END…
The Mali Software Development Kit (SDK) facilitates the development of OpenGL ES, Vulkan, or OpenCL applications for Mali-based platforms. While OpenGL and Vulkan are predominantly used for graphics, OpenCL provides ability to execute applications from…
Hello.
Does L2 cache data invalidated after finishing each kernel invocation? If not the case, does invalidation depends on memory type (SVM, old buffers, mapped old buffers, etc)?
Question related to Bifrost and Valhall architectures.