Mali Offline Compiler Vulkan External glslangValidator.exe

Hi,

I find the problem that I have to compiler Vulkan with Mali Offline Compiler at where malisc.exe is installed, otherwise will prompt "ERROR: external\glslangValidator.exe does not exist."

I also met with same problem when I use offline shader compilers in Material Editor Of Unreal Engine4.

Is there any plan to fix the problem?

More questions in this forum